parayna
12-08-2014, 12:44 PM
Ok.. um, this may be a tiny bit weird to be thinking about/be worried about right now, but how does the economy of the script work? Like, each new person who joins the site gets X amount of money, which is good! Seeing as the more people who join the more, in theory, money you need circulating at any one time. But as far as spending as such on the site works... wouldn't, again in theory, in the future prices have to be bumped up because there is so much money being tossed around that everyone, once they gain a foothold in the site, will be able to afford pretty much whatever they want? (I've seen it happen in sites (Howrse for example) but they sorted it out and it was just my luck that I had briefly left while they sorted it out so never saw how it was managed >.<)
Say... everyone gains 1000 money when they join, you can get 20 moneys when they click an egg and there is a bunch of stuff for sale all over the market ranging in price from cheap to more expensive. Surely the more money that is in circulation (e.g. the more money gained from clicking that everyone is getting), the more even the most basic member will be able to afford? How would you regulate it?
I just don't want my site to turn out that everyone is earning loads of money and being able to buy everything as that would take the fun out of 'earning' and accomplishing things XD
Uhh.. not sure if I am explaining too good >.< But let's use another example. Well, the game World of Warcraft only has a certain amount of money in circulation at any one time. All the money is in a central 'bank'.. thing. And whenever you gain money from defeating baddies or doing quests, the money is taken from the already existing 'central' account and given to you/whoever else is earning things. This regulates prices of the game as the money is reused over and over and not just generated from 'nothing'. Also, when you put things on the auction house, the auctioneer takes a cut of the profit (also charging something to put items onto the auction house). This money is then also added to the central bank account thing.
Is that a better explanation? I don't truly understand that myself (like the inner workings of it as my Dad explained it when I asked him how to regulate the economy on my site) He just got mad because he thinks the site is a waste of time ¬.¬ But anyway.. he explained that the money can't be generated from thin air as that would mean too much would be going around. So is that what happens? Is the money generated from thin air when you get people earning money, etc? It would mean a lot if someone could just give me a brief explanation XD And maybe even a few pointers on how to price things :P
Thank you,
~Parayna
Say... everyone gains 1000 money when they join, you can get 20 moneys when they click an egg and there is a bunch of stuff for sale all over the market ranging in price from cheap to more expensive. Surely the more money that is in circulation (e.g. the more money gained from clicking that everyone is getting), the more even the most basic member will be able to afford? How would you regulate it?
I just don't want my site to turn out that everyone is earning loads of money and being able to buy everything as that would take the fun out of 'earning' and accomplishing things XD
Uhh.. not sure if I am explaining too good >.< But let's use another example. Well, the game World of Warcraft only has a certain amount of money in circulation at any one time. All the money is in a central 'bank'.. thing. And whenever you gain money from defeating baddies or doing quests, the money is taken from the already existing 'central' account and given to you/whoever else is earning things. This regulates prices of the game as the money is reused over and over and not just generated from 'nothing'. Also, when you put things on the auction house, the auctioneer takes a cut of the profit (also charging something to put items onto the auction house). This money is then also added to the central bank account thing.
Is that a better explanation? I don't truly understand that myself (like the inner workings of it as my Dad explained it when I asked him how to regulate the economy on my site) He just got mad because he thinks the site is a waste of time ¬.¬ But anyway.. he explained that the money can't be generated from thin air as that would mean too much would be going around. So is that what happens? Is the money generated from thin air when you get people earning money, etc? It would mean a lot if someone could just give me a brief explanation XD And maybe even a few pointers on how to price things :P
Thank you,
~Parayna