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View Full Version : Ability for Players to Release their Pets


NobodysHero
02-02-2016, 11:20 AM
I've had my players ask if they could be allowed to "release pets" instead of "pound" them. I know this would basically be a delete option, but I'm not 100% on how to put that into practice. Any help would be appreciated.


Also, I've seen a mod or two for pet grouping or arranging. If there is a mod available or an easy code insertion that could achieve this, can someone point me in the right direction?


Appreciate the help and feedback!

Hall of Famer
02-02-2016, 01:31 PM
So essentially, you are trying to revise the pound system in a way that it just deletes/purges the pet from your database, and the pet cannot be adopted by another user after you release/delete it?

NobodysHero
02-02-2016, 10:03 PM
Nearly. I still want the pound system to work, but I'd like the added function of allowing them to delete/purge their pet from their inventory, never to be seen again.

So, as my mother says, "Exactly, only different."

Kyttias
02-03-2016, 04:28 AM
(( I'd take the lazy route, copy the two front most pound files (but not the classes) and just rename them. Then give people a link to 'release' their pets but never give anyone a link to actually adopt pets from your technically 'second' pound. ))

NobodysHero
02-03-2016, 10:39 AM
That could work! LOL That's hilarious. Thanks, Kytt.

NobodysHero
02-03-2016, 12:31 PM
Okay... So maybe I messed this up in a ridiculous and silly way, but I made a "second pound", but I renamed everything "release" then went in to change all the places that said "pound" or "pounds" to "release". Then I made a table for it, also called "release" and "release_settings, by copying the pound and pound settings tables., but it gave me a server error?

What did I do wrong?