RE: New Release Currency
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RE: New Release Currency
Well, the previous Currency script should be OK - or I mean in the same way. :)
*Almost* |
RE: New Release Currency
I have created a working currency earning mod, a slot machine to spend the coin and am working on a dice game as well as a "buy adoptables" store to spend coin earned on. I will be passing some of these scripts over to Bloodrun soon and if he wishes to make them part of the donator's mods he will be able to do so.
Sea |
RE: New Release Currency
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Why thank you. And yes, this script(s) will be available for Donator's only as of yet. I will be trying to make a script for non members, but of course, there will be limitations. |
RE: New Release Currency
*Cries*
OK.. :( |
RE: New Release Currency
Just to add to the suggestion, how about a click exchange? You get one credit for clicking on someone's link, and you lose one when people click on yours, then you can "spend" your extra credits on things like slots, lottery, etc.? Just an idea. ;]
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RE: New Release Currency
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Also the way I have the Random Adoptable training page set up at Mystic Grove only pets who are not yet at max level and not frozen show up so all clicks go to pets that are in need of leveling. |
RE: New Release Currency
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RE: New Release Currency
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5603 registered 233114 clicks today 130588092 between 2007-01-01 - 2007-07-12 |
RE: New Release Currency
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