Thanks so much! I thought I had responded to this but I guess I didn't xD
I went over this with my new programmer last night and he has a good idea on where to start now. I do have another question though:
In my game, the colors are set up kinda like Flight rising, with a primary, secondary, and tertiary (art wise, I think I like doing that sort of thing for the markings and such rather than more slots for markings like Lioden). Would I have each type of color in it's own folder then? Like this:
Goldfish
Common
f
5
p_color (this is the body color)
copper.png
s_color (fins)
copper.png
t_color (hidden tertiary)
copper.png
markings
copperstipple.png
copperdot.png
copperflame.png
lines.png
That's just for the adult forms (I am having three other stages where the colors are slowly revealed, much like actual goldfish). I'm not sure if that's what the folder structure should be though. I'm working on recoloring the art to match the folder structure a little more. I'm also wanting to add on mutations if the offspring is inbred, so would that also be in this folder structure? I'm thinking yes, but am not sure.