Try this:
PHP Code:
<?php
use Resource\Native\String;
class PrivateItem extends Item{
// The PrivateItem class, which defines functionalities for items that belong to specific users
public $iid;
public $owner;
public $quantity;
public $status;
public function __construct($iteminfo, $itemowner = ""){
// the item is an owned item in user inventory, so retrieve database info to assign properties
$mysidia = Registry::get("mysidia");
$fetchmode = (is_numeric($iteminfo))?"iid":"itemname";
$whereclause = ($fetchmode == "iid")?"{$fetchmode} = '{$iteminfo}'":"{$fetchmode} ='{$iteminfo}' and owner = '{$itemowner}'";
$row = $mysidia->db->select("inventory", array(), $whereclause)->fetchObject();
if(is_object($row)){
// loop through the anonymous object created to assign properties
foreach($row as $key => $val){
$this->$key = $val;
}
parent::__construct($this->itemname);
}
else $this->iid = 0;
}
public function getitem(){
// This method checks if the item exists in inventory or not, not to be confused with parent class' getitem() class.
$mysidia = Registry::get("mysidia");
$stmt = $mysidia->db->select("inventory", array(), "itemname ='{$this->itemname}' and owner ='{$this->owner}'");
return $stmt->fetchObject();
}
public function getvalue($quantity = 0, $discount = 0.5){
// This method returns the cost of items.
$value = $this->price*$quantity*$discount;
return $value;
}
public function apply($adopt = "", $user = ""){
// This method uses
$mysidia = Registry::get("mysidia");
require_once("functions/functions_items.php");
if(is_numeric($adopt)) $owned_adoptable = $mysidia->db->select("owned_adoptables", array(), "aid ='{$adopt}'")->fetchObject();
if(!empty($user)) $theuser = $mysidia->db->select("users", array(), "username ='{$user}'")->fetchObject();
// Now we decide which function to call...
switch($this->function){
case "Valuable":
$message = items_valuable($this, $owned_adoptable);
break;
case "Level1":
$message = items_level1($this, $owned_adoptable);
break;
case "Level2":
$message = items_level2($this, $owned_adoptable);
break;
case "Level3":
$message = items_level3($this, $owned_adoptable);
break;
case "Click1":
$message = items_click1($this, $owned_adoptable);
break;
case "Click2":
$message = items_click2($this, $owned_adoptable);
break;
case "Breed1":
$message = items_breed1($this, $owned_adoptable);
break;
case "Breed2":
$message = items_breed2($this, $owned_adoptable);
break;
case "Alts1":
$message = items_alts1($this, $owned_adoptable);
break;
case "Alts2":
$message = items_alts2($this, $owned_adoptable);
break;
case "Name1":
$message = items_name1($this, $theuser);
break;
case "Name2":
$message = items_name2($this, $theuser);
break;
case "Companion":
$message = items_companion($this, $owned_adoptable);
break;
case "HeldItem":
$message = items_helditem($this, $owned_adoptable);
break;
case "UnbindingCompanion":
$message = items_unbindingcompanion($this, $owned_adoptable);
break;
case "UnbindingItem":
$message = items_unbindingitem($this, $owned_adoptable);
break;
default:
throw new ItemException("The item function is invalid");
}
return new String($message);
}
public function add($quantity = 1, $owner){
}
public function sell($quantity = 1, $owner = ""){
// This method sells items from user inventory
$mysidia = Registry::get("mysidia");
$this->owner = (!empty($owner))?$owner:$this->owner;
$earn = $this->getvalue($quantity);
$newamount = $mysidia->user->money + $earn;
if($this->remove($quantity)){
$mysidia->db->update("users", array("money" => $newamount), "username = '{$this->owner}'");
return TRUE;
}
else return FALSE;
}
public function toss($owner = ""){
$this->remove($this->quantity);
return TRUE;
}
public function remove($quantity = 1, $owner = ""){
// This method removes items from user inventory
$mysidia = Registry::get("mysidia");
$this->owner = (!empty($owner))?$owner:$this->owner;
$newquantity = $this->quantity - $quantity;
if(empty($this->quantity) or $newquantity < 0) return FALSE;
else{
switch($newquantity){
case 0:
$mysidia->db->delete("inventory", "itemname='{$this->itemname}' and owner='{$this->owner}'");
break;
default:
$mysidia->db->update("inventory", array("quantity" => $newquantity), "itemname ='{$this->itemname}' and owner='{$this->owner}'");
}
return TRUE;
}
}
public function checktarget($aid){
// This method checks if the item is usable
$adopt = new OwnedAdoptable($aid);
$id = $adopt->getID();
$item_usable = FALSE;
switch($this->target){
case "all":
$item_usable = TRUE;
break;
case "user":
$item_usable = TRUE;
break;
default:
$target = explode(",",$this->target);
if(in_array($id, $target)) $item_usable = TRUE;
}
return $item_usable;
}
public function randomchance(){
// This method returns the item image in standard html form
$mysidia = Registry::get("mysidia");
switch($this->chance){
case 100:
$item_usable = TRUE;
break;
default:
$temp = mt_rand(0,99);
$item_usable = ($temp < $this->chance)?TRUE:FALSE;
}
return $item_usable;
}
}
?>