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#1
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As my site has almost 10k adoptables (and that number is soon to explode), people are wanting to use snaplinks to do their clicks. The thing is, something is too slow to calculate the number of crescents(our site currency) properly. For every 10 tabs opened with snaplinks, 6/7 aren't being counted.
Is this just a matter of server resources? or is there something we can alter in the code? |
#2
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umm this is an interesting situation you are in, mind showing me a screenshot of the error you are getting? I believe this is doable, just a bit tedious to achieve. Also my site has 15k+ adoptables and does not suffer any of the problems you mentioned. Perhaps the easiest option for you is to upgrade your hosting package if you run on a cheap shared server.
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![]() Mysidia Adoptables, a free and ever-improving script for aspiring adoptables/pets site. |
#3
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Actually I've noticed this too! (I just keep forgetting to mention it o-o)
Most Mys sites I go on (actually all of them I think) have this problem I've noticed D: Pkmns, SilvAdopts, DarkLab, and one other I tried Snaplinks on all don't count the cash most of the time D: It just "updates" the cash to the old number (so say I had 20 moneyz, if I click on an adoptable I would get to 21 moneyz, BUT if I snaplink 10 adoptables instead of raising to 30 moneyz it might raise to 21-22 moneyz) Oh well, good-old fashioned CTRL+Click still works o3o
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![]() "I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are."~Mewtwo My Adoptables|Nuzlocke Webcomic |
#4
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Do you guys know if the problem is the webhost or the is it in the script itself? A few of our users have reported this, and I'm really curious to find out why this happens.
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#5
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It happened to me too....
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#6
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I don't know exactly what my server situation is, but I pay $120 a month. If I'm sharing a server, I doubt it's with many people. Especially with the rate that we use bandwidth. I don't know if we have the best of CPU/RAM, but it shouldn't be that bad.
As far as the error, there's no error message. It just doesn't add it correctly. Snaplinks opens a lot of tabs at once, so they load at once. But somehow it isn't fast enough to call in the number in between each load. Right now I have it set to give out between 150-250 crescents. I should after snaplinking 11 adopts have around 2200 added, or at least 1650. You have 2166360 Crecents. You have earned 176 Crecents for leveling up this adoptable. You now have 2166536 Crecents You have earned 237 Crecents for leveling up this adoptable. You now have 2166597 Crecents You have earned 228 Crecents for leveling up this adoptable. You now have 2166588 Crecents You have earned 170 Crecents for leveling up this adoptable. You now have 2166530 Crecents You have earned 238 Crecents for leveling up this adoptable. You now have 2166598 Crecents You have earned 229 Crecents for leveling up this adoptable. You now have 2166589 Crecents You have earned 192 Crecents for leveling up this adoptable. You now have 2166728 Crecents You have earned 174 Crecents for leveling up this adoptable. You now have 2166762 Crecents You have earned 190 Crecents for leveling up this adoptable. You now have 2166788 Crecents You have earned 198 Crecents for leveling up this adoptable. You now have 2166926 Crecents You have earned 200 Crecents for leveling up this adoptable. You now have 2166988 Crecents You have 2166762 Crecents. I should had gotten 2232. Instead I got 402. So, what it's doing is this: 2166360 > 2166536 Crecents 2166360 > 2166597 Crecents 2166360 > 2166588 Crecents 2166360 > 2166530 Crecents 2166360 > 2166598 Crecents 2166360 > 2166589 Crecents 2166536(finally updated from the first click) > 2166728 Crecents 2166536 > 2166762 Crecents <-somehow this is the number I end up having D: 2166536 > 2166788 Crecents 2166728 (updated from the result 3 clicks ago) > 2166926 Crecents 2166728 > 2166988 Crecents 2/11 is not a good ratio D: I doubt that my hosting is that horrible. |
#7
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Any update on this?
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#8
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This problem is now affecting regular clicks done with ctrl + click. These are my server stats (I do not share a server):
CPU SPEED: 2X2.4 GHz BUS SPEED: 1066 MHz FSB CACHE: 4MB » 4GB RAM » 500GB Seagate ES HDD » 3000GB Bandwidth I highly, highly doubt this is a problem with server resources, and until it's fixed my whole currency system is defunct. I am willing to pay for a fix asap. :c |
#9
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Maybe you can change your levelup page so that users need to click first on train me or so? Example;
http://www.clickcritters.com/feed/4922397 |
#10
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That is a workaround, but it ignores a very big problem that is getting worse and I'm obviously not the only person with =/
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