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#1
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![]() Mysidia Adoptables, a free and ever-improving script for aspiring adoptables/pets site. |
#2
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Wondering, since it wasn't an option in the current one, would there be an "evolving" description or a mod for this? Just its getting updated as the creature levels.
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#3
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umm what do you mean by evolving description? Something like adoptables description changing with level?
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![]() Mysidia Adoptables, a free and ever-improving script for aspiring adoptables/pets site. |
#4
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Yes, exactly.
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#5
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This has probably been suggested but I'm going to go ahead anyway.
It would be awesome if adoptables could have personalities. Basically when an adoptable is created in the system, a personality for it would be picked randomly from a personalities list. The admins would make this list themselves. This would probably only work if the adoptables have public stats pages though... otherwise it'd be kind of pointless. The personality would be displayed on the adoptable's stats page or box. As an example this could be a list an admin would make on their site: " Calm Cheerful Lazy Arrogant Stubborn Generous Shy Aggressive" and then when an adoptable is created, one of the above would be picked randomly as its personality. I think this would make users trade and sell their adopts more so that they could get adoptables with their preferred personality. It could also make quests more challenging for sites that have quests, so instead of just "Bring me adoptable Y." it'd be "Bring me a female adoptable Y with a Cheerful personality." |
#6
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Also, I'm not sure if this has been mentioned, but would it be possible to create a simple "competition" system? Like, maybe there could be "rounds" that run once a set number of adoptables are entered? Then the system could compare the pets' stats and the one with the best stats wins and earns a reward? Maybe if competitions aren't possible then an achievement system? Maybe once an adoptable reaches a certain stat requirement they can earn a medal or something? :3 Last edited by Hwona; 06-08-2014 at 11:24 AM. |
#7
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Each competition asks for a certain adoptable (Infernette has implemented stats and moods and season/time of day an adoptable was born in) and has a limited number of entries. When it's filled, it calculate the top 3 adoptables with the best stats and distributes rewards (money) If there's enough interest I can try to ask her if I can make the code public and translate it to 1.3.4, since I plan on doing many mods once my vacations start
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#8
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#9
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Well this is not really planned at this moment, the description for adoptables will stay static for each species.
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![]() Mysidia Adoptables, a free and ever-improving script for aspiring adoptables/pets site. |
#10
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Hello, I might join this discussion with some of my ideas (I have read every page of this thread but I'll be repeating a few of the points/ideas because I might have a different reason for wanting that feature). Anyway, here goes.
![]() 1. Multiple Currency System (yeah, it's been mentioned but I wanna share my points on it) ![]() ![]() 2. A Forum (again, mentioned, but here are my views!) ![]() ![]() 3. A Clothing System (I think it was mentioned... can't remember... it's like 1 in the morning here >.<) ![]() 4. A Questing System (this is just something I would like in the future... not something that I NEED implemented now, it's just a good idea) ![]() 5. DIFFERENT POTIONS (sorry for the CAPS but this is something that I have always wanted!! XD) ![]() I think, for now, that's all I can think of.... they are the ideas that I have kinda always wanted on the script! XD I know that some of them have major flaws, but like I said these are just really, really basic ideas. ![]() |
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