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  #61  
Old 04-08-2016, 03:16 PM
NobodysHero's Avatar
NobodysHero NobodysHero is offline
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Join Date: Nov 2013
Posts: 144
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Okay, so it works as long as I'm logged in, but as soon as I'm logged out, it gives me the error message again. Is there a way to set a condition or something that corrects that?

Here's my sidebar.

PHP Code:
<?php

/**
 * The Sidebar Class, defines a standard HTML Sidebar component.
 * It extends from the Widget class, while adding its own implementation.
 * @category Resource
 * @package Widget
 * @author Hall of Famer 
 * @copyright Mysidia Adoptables Script
 * @link http://www.mysidiaadoptables.com
 * @since 1.3.3
 * @todo Not much at this point.
 *
 */

class Sidebar extends Widget{

    
/**
     * The moneyBar property, specifies the money/donation bar for members.
     * @access protected
     * @var Paragraph
    */
    
protected $moneyBar;
    
    
/**
     * The linksBar property, stores all useful links for members.
     * @access protected
     * @var Paragraph
    */
    
protected $linksBar;
    
    
/**
     * The wolBar property, determines the who's online url in the sidebar.
     * @access protected
     * @var Link
    */
    
protected $wolBar;
    
    
/**
     * The loginBar property, specifies the loginBar for guests.
     * @access protected
     * @var FormBuilder
    */
    
protected $loginBar;

    
/**
     * Constructor of Sidebar Class, it initializes basic sidebar properties     
     * @access public
     * @return Void
     */
    
public function __construct(){
        
parent::__construct(4"sidebar");
    }
    
    
/**
     * The setDivision method, setter method for property $division.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @param GUIComponent  $module
     * @access protected
     * @return Void
     */
    
protected function setDivision(GUIComponent $module){
        if(!
$this->division){
            
$this->division = new Division;
            
$this->division->setClass("sidebar");
        }    
        
$this->division->add($module);
    }



    
#
    #
    #
    /**** BEGIN: FOR THE FAVPET WIDGET ****/
    
public function getFavPetSB(){
        return 
$this->FavPetSB;
    }

    public function 
setFavPetSB(){
        
$mysidia Registry::get("mysidia");
        
$profile $mysidia->user->getprofile();  
        
        
/* IF THE USER DOES *NOT* HAVE A FAVPET: */
            
if ($profile->getFavpetID() == "0"){  
            
$this->FavPetSB = new Paragraph
            
$this->FavPetSB->add(new Comment("<b>No Favorite Pet Set</b>"));
        }

        
/* IF THE USER *DOES* HAVE A FAVPET: */
        
if ($profile->getFavpetID() != "0"){

            
$favpet = new OwnedAdoptable($profile->getFavpetID());
        
#
        #
        #
        /**** BEGIN: CREATE RANDOM MESSAGES ****/
            
$message "<div class='speechbubble'>";

            
$status_chance mt_rand(1100);  
            if (
$status_chance <= 1){ # One percent chance the pet will obtain a status effect.

                /* We would apply a status effect here...*/
                
$message .= "<center>WHOOHOO! " $favpet->getName() . " is having a great day!</center>";
                
#### We'll do this later!!!

            
} else { # Ninety-nine percent chance the pet will not get a status effect. Will something else happen?
                
$something_chance mt_rand(1100); 
                if (
$something_chance <= 25){ # Twenty-five percent chance something will happen.
                    
$gift_chance mt_rand(1100); 
                    if (
$gift_chance <= 5){ # Five percent chance the user will receive a gift from their pet.
                        
$item_chance mt_rand(1100);
                        if (
$item_chance <= 50){ # Fifty percent chance the gift from their pet will be an item.

                            /* The pet has found an item for you! */                            
                            
$num mt_rand(1,5); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                            
switch ($num){
                                case 
1$item "Juicy Carrot"; break;
                                case 
2$item "Spice Spoon"; break;
                                case 
3$item "Red Rose"; break;
                                case 
4$item "Obsidian Arrowhead"; break;
                                case 
5$item "Misshapen Zulk Plushie"; break;
                            }
                            
$message .= "I found a {$item} for you!";
                            
$newitem = new StockItem($item); 
                            
$newitem->append(1$mysidia->user->username); 

                        } else { 
# Fifty percent chance the gift from their pet will be money.

                            /* The pet has found some money for you! */
                            
$currency $mysidia->settings->cost;
                            
$amount mt_rand(1001000); # Between 100 and 1000
                            
$message .= "Found {$amount} {$tyleans}!";
                            
$mysidia->user->changecash($amount);

                        }
                    } else { 
# Twenty percent chance the pet will talk but have no gift.
                        /* No gift will be given but a neat species-specific phrase can still be said! */

                        
$species trim($favpet->getType());    

                        switch (
$species){
                            case 
"Wind Raptor"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Who, who!"; break;
                                    case 
2$message .= "I like to soar through the sky."; break;
                                    case 
3$message .= "Wanna share a berry?"; break;
                                    case 
4$message .= "Don't worry! Anything shiny and I'll get it!"; break;
                                    case 
5$message .= "Do you feel that breeze?"; break;
                                    case 
6$message .= "Nocturnal? Nah, I'm awake when you're awake!"; break;
                                    case 
7$message .= "Look what I can do!"; break;
                                }
                            break;
                                                    
                            case 
"Terrahound"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Woof!"; break;
                                    case 
2$message .= "Bark bark!!!"; break;
                                    case 
3$message .= "Let's play fetch!"; break;
                                    case 
4$message .= "I will protect you!"; break;
                                    case 
5$message .= "Where do ya wanna to explore today?"; break;
                                    case 
6$message .= "Terrahounds are the best totem pet!"; break;
                                    case 
7$message .= "Today is a great day to be a Terrahound"; break;
                                }
                            break;
                        
                            case 
"Water Selkie"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Ort, ort, ort!"; break;
                                    case 
2$message .= "Let's go swimming!"; break;
                                    case 
3$message .= "My favorite place is the Ice Flows."; break;
                                    case 
4$message .= "OH! Something shiny! Awww, it melted."; break;
                                    case 
5$message .= "Know what my favorite food is? Fish!"; break;
                                    case 
6$message .= "The water is my natural element, but I'll go anywhere you go."; break;
                                    case 
7$message .= "Cool as a cucumber, slick as a ice patch!"; break;
                                }
                            break;
                                                        
                            case 
"Flame Bison"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Chaaaaaaaarrrrrge!"; break;
                                    case 
2$message .= "Don't mind me, I'm just grazing."; break;
                                    case 
3$message .= "I'm blazing fast!"; break;
                                    case 
4$message .= "Do you have any carrots?"; break;
                                    case 
5$message .= "My favorite place is the Hills."; break;
                                    case 
6$message .= "No need to fear when I'm around!"; break;
                                    case 
7$message .= "Yeah, I'm pretty hot stuff."; break;
                                }
                            break;

                            default: 
# If the species isn't defined above, it'll choose one of these default phrases instead.
                                
$num mt_rand(1,6);                
                                switch (
$num){
                                    case 
1$message .= "It's a beautiful day! I love to explore!"; break;
                                    case 
2$message .= "I always knew I was favorite material!"; break;
                                    case 
3$message .= "I'm a little hungry. Think we could get a bite to eat?"; break;
                                    case 
4$message .= "You're the only friend I'll ever need."; break;
                                    case 
5$message .= "I found something! I foun- Oh, no. False alarm."; break;
                                    case 
6$message .= "Don't worry! I'm on the look out for anything shine"; break;
                                }
                            break;
                        }

                    }
                } else { 
# Seventy-five percent chance nothing will happen whatsoever.
                    /* Nothing will happen with the pet at all. */
                    
$message "";
                }
            }

                  if (
$message == "") { $message ""; } else { $message .= "</div>"; }
                
        
/**** END: CREATE RANDOM MESSAGES ****/  
        #
        #
        #

            
$this->FavPetSB = new Paragraph;
            
$this->FavPetSB->add(new Comment("<img src='" $favpet->getImage() . "' width='200px' height='200px'></br>"));
            
$this->FavPetSB->add(new Comment("<b><center><a href='/myadopts/manage/" $profile->getFavpetID() . "'>{$favpet->getName()}</a></center></b>"));
            
$this->FavPetSB->add(new Comment("<p>" $message "</p>"));

        }        
        
$this->setDivision($this->FavPetSB);
    } 
    
/**** END: FOR THE FAVPET WIDGET ****/
    #
    #
    #









    /**
     * The getMoneyBar method, getter method for property $moneyBar.
     * @access public
     * @return Paragraph
     */
    
public function getMoneyBar(){
        return 
$this->moneyBar;
    }
    
    
/**
     * The setMoneyBar method, setter method for property $moneyBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setMoneyBar(){
        
$mysidia Registry::get("mysidia");
        
$this->moneyBar = new Paragraph;
    
$this->moneyBar->add(new Comment("<center><span id='cashonhand'><b>{$mysidia->settings->cost} :</b> {$mysidia->user->money}</span></center>"));  
        
        
$donate = new Link("donate");
        
$donate->setText("<center>Donate Money to Friends</center>");
        
$this->moneyBar->add($donate);
        
$this->setDivision($this->moneyBar);        
    }

    
/**
     * The getLinksBar method, getter method for property $linksBar.
     * @access public
     * @return Paragraph
     */
    
public function getLinksBar(){
        return 
$this->linksBar;
    }
    
    
/**
     * The setLinksBar method, setter method for property $linksBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLinksBar(){
        
$mysidia Registry::get("mysidia");
        
$this->linksBar = new Paragraph;
        
$linkTitle = new Comment("{$mysidia->user->username}'s Links:");
        
$linkTitle->setBold();
        
$this->linksBar->add($linkTitle);
        
        
$linksList = new LinksList("ul");
        
$this->setLinks($linksList);
        
        
$this->linksBar->add($linksList);
        
$this->setDivision($this->linksBar);    
    }

    
/**
     * The setLinks method, append all links to the LinksBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLinks(LinksList $linksList){
        
$mysidia Registry::get("mysidia");
        
$stmt $mysidia->db->select("links", array("id""linktext""linkurl"), "linktype = 'sidelink' ORDER BY linkorder");
        if(
$stmt->rowCount() == 0) Throw new Exception("There is an error with sidebar links, please contact the admin immediately for help.");
        
        while(
$sideLink $stmt->fetchObject()){
            
$link = new Link($sideLink->linkurl);
            
$link->setText($sideLink->linktext);
            if(
$sideLink->linkurl == "messages"){
                
$num $mysidia->db->select("messages", array("touser"), "touser='{$mysidia->user->username}' and status='unread'")->rowCount();
                if(
$num 0$link->setText("<b>{$link->getText()} ({$num})</b>");
            }
            
$link->setListed(TRUE);
            
$linksList->add($link);   
        }
        
        if(
$mysidia->user instanceof Admin){
            
$adminCP = new Link("admincp/"FALSEFALSE);
            
$adminCP->setText("Admin Control Panel");
            
$adminCP->setListed(TRUE);  
            
$linksList->add($adminCP);            
        }
    }
    
    
/**
     * The getWolBar method, getter method for property $wolBar.
     * @access public
     * @return LinksList
     */
    
public function getWolBar(){
        return 
$this->wolBar;
    }
    
    
/**
     * The setWolBar method, setter method for property $wolBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setWolBar(){
        
$mysidia Registry::get("mysidia");
        
$this->wolBar = new Link("online");
        
$online $mysidia->db->select("online", array(), "username != 'Visitor'")->rowCount();
        
$offline $mysidia->db->select("online", array(), "username = 'Visitor'")->rowCount();
        
$this->wolBar->setText("This site has {$online} members and {$offline} guests online.");
        
$this->setDivision($this->wolBar);         
    }
    
    
/**
     * The getLoginBar method, getter method for property $loginBar.
     * @access public
     * @return FormBuilder
     */
    
public function getLoginBar(){
        return 
$this->loginBar;
    }
    
    
/**
     * The setLoginBar method, setter method for property $loginBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLoginBar(){
        
$this->loginBar = new FormBuilder("login""login""post");
        
$loginTitle = new Comment("Member Login:");
        
$loginTitle->setBold();
        
$loginTitle->setUnderlined();
        
$this->loginBar->add($loginTitle);

        
$this->loginBar->buildComment("username: "FALSE)
                       ->
buildTextField("username")
                       ->
buildComment("password: "FALSE)
                       ->
buildPasswordField("password""password"""TRUE)    
                       ->
buildButton("Log In""submit""submit")
                       ->
buildComment("Don't have an account?"); 
                       
        
$register = new Link("register");
        
$register->setText("Register New Account");
        
$register->setLineBreak(TRUE);
        
$forgot = new Link("forgotpass");
        
$forgot->setText("Forgot Password?");
        
        
$this->loginBar->add($register);
        
$this->loginBar->add($forgot);
        
$this->setDivision($this->loginBar);     
    }
}
?>
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  #62  
Old 04-08-2016, 03:50 PM
Kyttias's Avatar
Kyttias Kyttias is offline
Premium Member
 
Join Date: Jan 2014
Posts: 857
Gender: Unknown/Other
Credits: 86,952
Kyttias is on a distinguished road
Default

You can use $mysidia->user->isloggedin to run a check, its a variable that holds a true/false value.
__________________
Please do not contact me directly outside of Mysidia.
I also cannot troubleshoot code more than two years old - I legit don't remember it.
Reply With Quote
  #63  
Old 04-08-2016, 04:46 PM
NobodysHero's Avatar
NobodysHero NobodysHero is offline
Co-Owner of MystFell
 
Join Date: Nov 2013
Posts: 144
Gender: Female
Credits: 18,405
NobodysHero is on a distinguished road
Default

God Bless Coders. Just gonna say that right now.


Okay, Kyttias, thanks for replying, but just before checking this page, my back-up coder (Don't worry, i'm not the primary. LOL) figured out a fix. For those that want/need it, here's the code that works for MystFell.


PHP Code:
<?php

/**
 * The Sidebar Class, defines a standard HTML Sidebar component.
 * It extends from the Widget class, while adding its own implementation.
 * @category Resource
 * @package Widget
 * @author Hall of Famer 
 * @copyright Mysidia Adoptables Script
 * @link http://www.mysidiaadoptables.com
 * @since 1.3.3
 * @todo Not much at this point.
 *
 */

class Sidebar extends Widget{

    
/**
     * The moneyBar property, specifies the money/donation bar for members.
     * @access protected
     * @var Paragraph
    */
    
protected $moneyBar;
    
    
/**
     * The linksBar property, stores all useful links for members.
     * @access protected
     * @var Paragraph
    */
    
protected $linksBar;
    
    
/**
     * The wolBar property, determines the who's online url in the sidebar.
     * @access protected
     * @var Link
    */
    
protected $wolBar;
    
    
/**
     * The loginBar property, specifies the loginBar for guests.
     * @access protected
     * @var FormBuilder
    */
    
protected $loginBar;

    
/**
     * Constructor of Sidebar Class, it initializes basic sidebar properties     
     * @access public
     * @return Void
     */
    
public function __construct(){
        
parent::__construct(4"sidebar");
    }
    
    
/**
     * The setDivision method, setter method for property $division.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @param GUIComponent  $module
     * @access protected
     * @return Void
     */
    
protected function setDivision(GUIComponent $module){
        if(!
$this->division){
            
$this->division = new Division;
            
$this->division->setClass("sidebar");
        }    
        
$this->division->add($module);
    }



    
#
    #
    #
    /**** BEGIN: FOR THE FAVPET WIDGET ****/
    
public function getFavPetSB(){
        return 
$this->FavPetSB;
    }

    public function 
setFavPetSB(){
        
$mysidia Registry::get("mysidia");
        
$profile $mysidia->user->getprofile();  
        
        if(
$profile->uid != 0) {
        
        
/* IF THE USER DOES *NOT* HAVE A FAVPET: */
        
if ($profile->getFavpetID() == "0"){  
            
$this->FavPetSB = new Paragraph
            
$this->FavPetSB->add(new Comment("<b>No Favorite Pet Set</b>"));
        }

        
/* IF THE USER *DOES* HAVE A FAVPET: */
        
if ($profile->getFavpetID() != "0"){

            
$favpet = new OwnedAdoptable($profile->getFavpetID());
        
#
        #
        #
        /**** BEGIN: CREATE RANDOM MESSAGES ****/
            
$message "<div class='speechbubble'>";

            
$status_chance mt_rand(1100);  
            if (
$status_chance <= 1){ # One percent chance the pet will obtain a status effect.

                /* We would apply a status effect here...*/
                
$message .= "<center>WHOOHOO! " $favpet->getName() . " is having a great day!</center>";
                
#### We'll do this later!!!

            
} else { # Ninety-nine percent chance the pet will not get a status effect. Will something else happen?
                
$something_chance mt_rand(1100); 
                if (
$something_chance <= 25){ # Twenty-five percent chance something will happen.
                    
$gift_chance mt_rand(1100); 
                    if (
$gift_chance <= 5){ # Five percent chance the user will receive a gift from their pet.
                        
$item_chance mt_rand(1100);
                        if (
$item_chance <= 50){ # Fifty percent chance the gift from their pet will be an item.

                            /* The pet has found an item for you! */                            
                            
$num mt_rand(1,5); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                            
switch ($num){
                                case 
1$item "Juicy Carrot"; break;
                                case 
2$item "Spice Spoon"; break;
                                case 
3$item "Red Rose"; break;
                                case 
4$item "Obsidian Arrowhead"; break;
                                case 
5$item "Misshapen Zulk Plushie"; break;
                            }
                            
$message .= "I found a {$item} for you!";
                            
$newitem = new StockItem($item); 
                            
$newitem->append(1$mysidia->user->username); 

                        } else { 
# Fifty percent chance the gift from their pet will be money.

                            /* The pet has found some money for you! */
                            
$currency $mysidia->settings->cost;
                            
$amount mt_rand(1001000); # Between 100 and 1000
                            
$message .= "Found {$amount} {$tyleans}!";
                            
$mysidia->user->changecash($amount);

                        }
                    } else { 
# Twenty percent chance the pet will talk but have no gift.
                        /* No gift will be given but a neat species-specific phrase can still be said! */

                        
$species trim($favpet->getType());    

                        switch (
$species){
                            case 
"Wind Raptor"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Who, who!"; break;
                                    case 
2$message .= "I like to soar through the sky."; break;
                                    case 
3$message .= "Wanna share a berry?"; break;
                                    case 
4$message .= "Don't worry! Anything shiny and I'll get it!"; break;
                                    case 
5$message .= "Do you feel that breeze?"; break;
                                    case 
6$message .= "Nocturnal? Nah, I'm awake when you're awake!"; break;
                                    case 
7$message .= "Look what I can do!"; break;
                                }
                            break;
                                                    
                            case 
"Terrahound"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Woof!"; break;
                                    case 
2$message .= "Bark bark!!!"; break;
                                    case 
3$message .= "Let's play fetch!"; break;
                                    case 
4$message .= "I will protect you!"; break;
                                    case 
5$message .= "Where do ya wanna to explore today?"; break;
                                    case 
6$message .= "Terrahounds are the best totem pet!"; break;
                                    case 
7$message .= "Today is a great day to be a Terrahound"; break;
                                }
                            break;
                        
                            case 
"Water Selkie"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Ort, ort, ort!"; break;
                                    case 
2$message .= "Let's go swimming!"; break;
                                    case 
3$message .= "My favorite place is the Ice Flows."; break;
                                    case 
4$message .= "OH! Something shiny! Awww, it melted."; break;
                                    case 
5$message .= "Know what my favorite food is? Fish!"; break;
                                    case 
6$message .= "The water is my natural element, but I'll go anywhere you go."; break;
                                    case 
7$message .= "Cool as a cucumber, slick as a ice patch!"; break;
                                }
                            break;
                                                        
                            case 
"Flame Bison"# If the species name is "Cat" it will choose one these:
                                
$num mt_rand(1,7); # Chooses a number between 1 and 4. See how there are four cases below? Increase this number if you add more!!
                                
switch ($num){
                                    case 
1$message .= "Chaaaaaaaarrrrrge!"; break;
                                    case 
2$message .= "Don't mind me, I'm just grazing."; break;
                                    case 
3$message .= "I'm blazing fast!"; break;
                                    case 
4$message .= "Do you have any carrots?"; break;
                                    case 
5$message .= "My favorite place is the Hills."; break;
                                    case 
6$message .= "No need to fear when I'm around!"; break;
                                    case 
7$message .= "Yeah, I'm pretty hot stuff."; break;
                                }
                            break;

                            default: 
# If the species isn't defined above, it'll choose one of these default phrases instead.
                                
$num mt_rand(1,6);                
                                switch (
$num){
                                    case 
1$message .= "It's a beautiful day! I love to explore!"; break;
                                    case 
2$message .= "I always knew I was favorite material!"; break;
                                    case 
3$message .= "I'm a little hungry. Think we could get a bite to eat?"; break;
                                    case 
4$message .= "You're the only friend I'll ever need."; break;
                                    case 
5$message .= "I found something! I foun- Oh, no. False alarm."; break;
                                    case 
6$message .= "Don't worry! I'm on the look out for anything shine"; break;
                                }
                            break;
                        }

                    }
                } else { 
# Seventy-five percent chance nothing will happen whatsoever.
                    /* Nothing will happen with the pet at all. */
                    
$message "";
                }
            }

                  if (
$message == "") { $message ""; } else { $message .= "</div>"; }
                
        
/**** END: CREATE RANDOM MESSAGES ****/  
        #
        #
        #

            
$this->FavPetSB = new Paragraph;
            
$this->FavPetSB->add(new Comment("<img src='" $favpet->getImage() . "' width='200px' height='200px'></br>"));
            
$this->FavPetSB->add(new Comment("<b><center><a href='/myadopts/manage/" $profile->getFavpetID() . "'>{$favpet->getName()}</a></center></b>"));
            
$this->FavPetSB->add(new Comment("<p>" $message "</p>"));

        }        
        
$this->setDivision($this->FavPetSB);
        }
    } 
    
/**** END: FOR THE FAVPET WIDGET ****/
    #
    #
    #









    /**
     * The getMoneyBar method, getter method for property $moneyBar.
     * @access public
     * @return Paragraph
     */
    
public function getMoneyBar(){
        return 
$this->moneyBar;
    }
    
    
/**
     * The setMoneyBar method, setter method for property $moneyBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setMoneyBar(){
        
$mysidia Registry::get("mysidia");
        
$this->moneyBar = new Paragraph;
    
$this->moneyBar->add(new Comment("<center><span id='cashonhand'><b>{$mysidia->settings->cost} :</b> {$mysidia->user->money}</span></center>"));  
        
        
$donate = new Link("donate");
        
$donate->setText("<center>Donate Money to Friends</center>");
        
$this->moneyBar->add($donate);
        
$this->setDivision($this->moneyBar);        
    }

    
/**
     * The getLinksBar method, getter method for property $linksBar.
     * @access public
     * @return Paragraph
     */
    
public function getLinksBar(){
        return 
$this->linksBar;
    }
    
    
/**
     * The setLinksBar method, setter method for property $linksBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLinksBar(){
        
$mysidia Registry::get("mysidia");
        
$this->linksBar = new Paragraph;
        
$linkTitle = new Comment("{$mysidia->user->username}'s Links:");
        
$linkTitle->setBold();
        
$this->linksBar->add($linkTitle);
        
        
$linksList = new LinksList("ul");
        
$this->setLinks($linksList);
        
        
$this->linksBar->add($linksList);
        
$this->setDivision($this->linksBar);    
    }

    
/**
     * The setLinks method, append all links to the LinksBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLinks(LinksList $linksList){
        
$mysidia Registry::get("mysidia");
        
$stmt $mysidia->db->select("links", array("id""linktext""linkurl"), "linktype = 'sidelink' ORDER BY linkorder");
        if(
$stmt->rowCount() == 0) Throw new Exception("There is an error with sidebar links, please contact the admin immediately for help.");
        
        while(
$sideLink $stmt->fetchObject()){
            
$link = new Link($sideLink->linkurl);
            
$link->setText($sideLink->linktext);
            if(
$sideLink->linkurl == "messages"){
                
$num $mysidia->db->select("messages", array("touser"), "touser='{$mysidia->user->username}' and status='unread'")->rowCount();
                if(
$num 0$link->setText("<b>{$link->getText()} ({$num})</b>");
            }
            
$link->setListed(TRUE);
            
$linksList->add($link);   
        }
        
        if(
$mysidia->user instanceof Admin){
            
$adminCP = new Link("admincp/"FALSEFALSE);
            
$adminCP->setText("Admin Control Panel");
            
$adminCP->setListed(TRUE);  
            
$linksList->add($adminCP);            
        }
    }
    
    
/**
     * The getWolBar method, getter method for property $wolBar.
     * @access public
     * @return LinksList
     */
    
public function getWolBar(){
        return 
$this->wolBar;
    }
    
    
/**
     * The setWolBar method, setter method for property $wolBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setWolBar(){
        
$mysidia Registry::get("mysidia");
        
$this->wolBar = new Link("online");
        
$online $mysidia->db->select("online", array(), "username != 'Visitor'")->rowCount();
        
$offline $mysidia->db->select("online", array(), "username = 'Visitor'")->rowCount();
        
$this->wolBar->setText("This site has {$online} members and {$offline} guests online.");
        
$this->setDivision($this->wolBar);         
    }
    
    
/**
     * The getLoginBar method, getter method for property $loginBar.
     * @access public
     * @return FormBuilder
     */
    
public function getLoginBar(){
        return 
$this->loginBar;
    }
    
    
/**
     * The setLoginBar method, setter method for property $loginBar.
     * It is set internally upon object instantiation, cannot be accessed in client code.
     * @access protected
     * @return Void
     */
    
protected function setLoginBar(){
        
$this->loginBar = new FormBuilder("login""login""post");
        
$loginTitle = new Comment("Member Login:");
        
$loginTitle->setBold();
        
$loginTitle->setUnderlined();
        
$this->loginBar->add($loginTitle);

        
$this->loginBar->buildComment("username: "FALSE)
                       ->
buildTextField("username")
                       ->
buildComment("password: "FALSE)
                       ->
buildPasswordField("password""password"""TRUE)    
                       ->
buildButton("Log In""submit""submit")
                       ->
buildComment("Don't have an account?"); 
                       
        
$register = new Link("register");
        
$register->setText("Register New Account");
        
$register->setLineBreak(TRUE);
        
$forgot = new Link("forgotpass");
        
$forgot->setText("Forgot Password?");
        
        
$this->loginBar->add($register);
        
$this->loginBar->add($forgot);
        
$this->setDivision($this->loginBar);     
    }
}
?>
THANK YOU EVERYONE THAT HELPED AND REPLIED! You're all amazing and give me a buzz if you ever sign up for MystFell. I'll totally hook you up. 8D
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  #64  
Old 04-10-2016, 02:21 AM
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RestlessThoughts RestlessThoughts is offline
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Yay, glad it's working for you now! :) I think you maybe left the user level blank instead of putting it as members only when creating the module, which probably caused the login error.
As an aside, {$tyleans} should probably just be tyleans and not set as a variable x)


I refactored this code a bit mostly for weighted item drops per species but I dunno about posting it. Kyttias' code works fine as is.
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