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  #21  
Old 09-01-2011, 12:47 PM
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You make me want 1.3.0 all the more
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  #22  
Old 09-01-2011, 07:36 PM
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Thanks for your support Linkin. And yeah, the itemshop is the major new addition of Mys v1.3.x series compared to its successor, even though other features such as user profile redesign with tabs and WYSIWYG text editor are quite nice to have too.
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  #23  
Old 09-09-2011, 05:41 PM
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Will there be any items that have "bad" affects - for example, if we don't explain what effect the items will take and then perhaps people will lose clicks or levels if they feed their pets the wrong foods? I don't plan on saying in the item descriptions which foods will give your pet more health - or clicks. I was hoping there would be some where if they fed their pets the wrong foods (foods you shouldn't feed rats), they'd lose clicks.

Sorry if this has already been suggested. xD
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  #24  
Old 09-22-2011, 12:59 PM
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Suggestions if not already mentioned:

No mate Breeding item: A item that produces a egg with out the need of o a mate.

Example: I use the item on a "dog" to produce a puppy with out the need of a mate.

Item A on pet makes Item B: Using a item on a pet to produce a spellable item.

Examples: Use Item "shears" on Pet "sheep" to produce spellable wool.

using item on item: Using a item to turn a item to some thing different.
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  #25  
Old 09-22-2011, 04:43 PM
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Quote:
Originally Posted by RoconzaArt View Post
No mate Breeding item: A item that produces a egg with out the need of o a mate.

Example: I use the item on a "dog" to produce a puppy with out the need of a mate.
This is definitely doable, I will add it to my to-do list for item functions. Thanks for bringing it up...

Quote:
Item A on pet makes Item B: Using a item on a pet to produce a spellable item.

Examples: Use Item "shears" on Pet "sheep" to produce spellable wool.

using item on item: Using a item to turn a item to some thing different.
Umm this is like an alchemy system I had in mind before, which generates a different item if two or multiple items are mixed together. I am most likely going to release it as a Mod for Mys v1.3.x in future, check it out by then.
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  #26  
Old 09-22-2011, 05:37 PM
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This is not really a suggestion for an item, but what if some items could only be bought by a certain usergroup?

That would be really useful. :P
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  #27  
Old 09-24-2011, 06:46 AM
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What about the "Item A on pet makes Item B" idea?

I mean using a item on pet to get a item. Like using the item shears to get a spellable item like wool from a sheep adoptable once a day or week.


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  #28  
Old 10-08-2011, 11:44 AM
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Accessory items?
So a user could purchase the item(s), then go to a pet's page and there's a link that says "Add Items to Pet" and the user can see all of the items that they own, and simply drag those items over to the pet, then save it that way?

...Huh, just realized my idea is pretty much just how the item feature on chickensmoothie.com works...so much for my attempt at an idea XD
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  #29  
Old 10-08-2011, 04:32 PM
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This would be a great idea, and I'd love it as a feature. :3
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  #30  
Old 10-24-2011, 07:52 PM
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I like these and cannot wait to install this into my site!! Prepared and ready for it Hall!
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