Secondary currency questions
So, I think I've done pretty well with creating a secondary currency, but I'm still having a few issues.
First off, I can get the currency to display in the sidebar and drop when I level up an adoptable, but it drops at the same rate as the main currency, even though (I thought) I set it to drop at a lower rate.
I also can't get the currency to be differentiated in the shops. For example, I want a shop to only take once currency and another that takes the other.
I'm wondering where in the script I can go to edit these things (and prefferably un-link the two currencies so that they are independent of each other - When I went to test buy an item, it displayed that I only spent the one currency but both currencies decreased by the same amount).
Eventually, I'll want three currencies (one that can be purchased for RL money), but I need to fix these issues before I do anything with that.
Hopefully I'm making sense!
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