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#5
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Well judging by how the system is set up, I think it could be an easy fix. It currently does not stop evolution while letting the adoptable evolve.
But if you add a Boolean into the adopts database table, and add a seeking code that tells the adoptable not to evolve when a set number of clicks is reached while the Boolean is activated, then yes you can stop the evolution but still allow the adoptable to level up. |
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